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The maker movement in schools aims to give kids the time, space and resources to become inventors. Prototyping tools have been too expensive for schools in the past, but now they are cheap enough for us to put them in the hands of kids and encourage them to solve problems they see in their world. Students can use tools like electronics, thermoplastics, robotics, programming, game design and 3D printing to unleash their creativity. This CORE breakfast session explored the history and ethos of the maker movement and looked at tools designed to foster creativity. Mark Osborne also provided practical examples of how to foster maker culture in education.
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