Games-based learning - The door to equity through agency

Featuring: Fiona Summerfield, Stephen Lowe, Vivienne Hall

Tags: digital fluency, coding, digital technologies, game based learning

Marlborough secondary school kaiako, Duncan Bond, took part in CORE’s games-based learning online programme. “It has changed my practice and others because we have used elements of games-based learning and have incorporated these into some of our new junior courses. For example in Ancients Alive, a year 9 and 10 social studies course, the students use the creative element to help build a structure in Minecraft that reflects a cultural narrative.”

Listen to those who wrote and participated in the blog - Games-based learning: the door to equity through agency.

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